Followers
Thursday, 20 October 2011
Replays on TF2.
I've been messing around with the replay tool on TF2 lately, and I have to admit, I enjoy using it. There is scope for some masterpieces to come out of it. Being I did a media course in moving image and film before, I'm very interested in how I can use this with other footage I have.
And I love playing Pyro at the moment. The airblast is lovely. <3
Saturday, 16 July 2011
FREE TO PLAAAAAY
CLICK IT AND PRACTISE MEDICINE, BOYS.
Pardon my late excitement, but this gives me more people to play against.
Also, Meet The Medic is finally out. Now all we need is Meet The Pyro...
Pardon my late excitement, but this gives me more people to play against.
Also, Meet The Medic is finally out. Now all we need is Meet The Pyro...
Wednesday, 23 February 2011
The best TF2 video I have seen so far!
The display of skill is outstanding, and also the way this video is cut together is spectacular. It flows so smoothly, displaying action, fabulous shots and feats of skill.
Wednesday, 19 January 2011
Results of Pubs Vs Pro, video link included!
TGBF.tv has posted the footage of the Pubs Vs Pros Winter Wastland which is a fasinating watch. It's amzing to see how the pros use their techniques to overcome their opponents. If you want to become a better player, it's very important to see what the pros do. Watch replays of team matchs to get an idea of group strategy.
At the moment, I'm not in a team. So this is a shout out, I'd love to join a competitive TF2 team, with friendly members. Drop me a line if you need an extra member! I've played competitively for a few FPS's previously, so I have some experience!
At the moment, I'm not in a team. So this is a shout out, I'd love to join a competitive TF2 team, with friendly members. Drop me a line if you need an extra member! I've played competitively for a few FPS's previously, so I have some experience!
Saturday, 15 January 2011
TF2 Pub vs Pro, Christmas and Shopping
On the official site, they seem to be having a pub vs pro event where players in the public take on a team of professional TF2 players. I was wondering what the skill differences are going to be, and if anyone here plays professionally?
I completely missed the Christmas event, unfortunately. My desktop for gaming has decided to die, so I've been left TF2-less for about a month or two now. I'd like to hear some stories of what happened at Christmas, and what new items were found...
ALSO, I want a poll of opinions on the TF2 item store. I know many people stopped playing when they introduced it, but I also know of a few people who use it to buy the weapons they want for their class. I personally don't have any strong feelings about it, I can see how it'd be useful and also how it's an easy way of Valve to make their pockets a bit heavier...
I completely missed the Christmas event, unfortunately. My desktop for gaming has decided to die, so I've been left TF2-less for about a month or two now. I'd like to hear some stories of what happened at Christmas, and what new items were found...
ALSO, I want a poll of opinions on the TF2 item store. I know many people stopped playing when they introduced it, but I also know of a few people who use it to buy the weapons they want for their class. I personally don't have any strong feelings about it, I can see how it'd be useful and also how it's an easy way of Valve to make their pockets a bit heavier...
Saturday, 6 November 2010
Halloween update!
Did anyone play it? I managed to get all the achievements apart from crafting the Saxton Hale mask.
The Headless Horseless Horsemann was a bit odd, but kind of fun anyway. If you didn't play, he was basically like the ghost from last year, but he ran around with an axe and lopped off player's heads. Both teams would unite for a moment to kill him (he had about 3000 health), and then once he was destroyed, the game would carry on.
The Headless Horseless Horsemann was a bit odd, but kind of fun anyway. If you didn't play, he was basically like the ghost from last year, but he ran around with an axe and lopped off player's heads. Both teams would unite for a moment to kill him (he had about 3000 health), and then once he was destroyed, the game would carry on.
Saturday, 2 October 2010
Update, and Saxton Store!
I'm sure all fans of TF2 have already seen this, but new sets of items are out for 5 classes: Soldier, Pyro, Scout, Sniper and Spy. And they all look so interesting! < That is a link to the item sets. Have a look! I really like the idea of the Spy's new knife. You can't disguise normally, but take the disguise of the last person you back stabbed!
Saturday, 25 September 2010
Professionals have standards.
I've started playing as the Sniper much more recently. I feel there is something wonderful about waiting in position, for your target to come within your sights... I've started playing a little game, where I choose one player on the opposite team and aim to dominate them with just headshots. It sounds silly and I might not be much use to my team, but it's nice having a single target.
Tuesday, 21 September 2010
Hydro is least favourite map?
What's your favourite map? It seems like cp_Hydro is the least played. I always enjoyed it, to be honest, and I liked to idea of the quarters rotating round...
If anyone doesn't know Hydro, here's a snapshot.
If anyone doesn't know Hydro, here's a snapshot.
Monday, 20 September 2010
Spy vs Sniper
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| The most interesting update... |
Anyway, I've been editing this blog and adding new things, but I don't know if it's working. I'd greatly appreciate some input and advice about my changes. Thanks, followers!
Sunday, 19 September 2010
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| Batting a heavy and medic... |
Friday, 17 September 2010
Spying as a Spy
I'm having difficulty playing as a spy for some reason, a lot of players seem really paranoid. Does anyone have any tips at all? I mainly use the Cloak and Dagger and spend most of my time invisible.
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| Lurk more. |
Thursday, 16 September 2010
Playing Heavy
I've found that playing as a heavy is more about tactical thinking and placement, than reflexes. To deal the most damage, you need to be within a close to medium range of your target. Thus, placing yourself within this range is imperative to your success. I often try to close the distance with my enemies, so I can deal large amounts of damage quickly and effectively. Oh and one new feature is the ability to drop a sandvich on the floor to give health to anyone who picks it up. This is a nice way of giving yourself more of a chance in a firefight by throwing it at your feet.
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| Unleash the SANDVICH |
Wednesday, 15 September 2010
Engineer Update
I want to get more of the new engineer unlocks, especially the Wrangler. I find the idea of manually controlling your sentry.Also, "the Wrangler gives the Sentry Gun a shield that absorbs 66% of incoming damage, doubles the gun's firing rate, and increases the missile launch rate at level 3. When switching to another weapon away from the Wrangler, the Sentry Gun is left defenseless for 3 seconds, after which time it will resume normal operation." This sounds like it becomes much more powerful when you control it. Obviously the downside is how vulnerable you are while controlling it, and the 3 second cooldown.
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| ...build more gun. |
New unlocks for me!
I unlocked two weapons today. The Tribalman's shiv for the sniper and Frontier Justice for the engineer. The Frontier Justice "cannot randomly Crit and has half the magazine size of the regular Shotgun (3 from 6), but can get Revenge Crits: For every kill your Sentry Gun racks up, upon its destruction the Frontier Justice gets 2 guaranteed Crits; for every assist, it gets 1. This applies even if the Engineer destroys his own Sentry Gun with the PDA. However, the Frontier Justice can only store up to 35 Critical hits at one time." It's an interesting concept, which I'm going to play with. It allows the engineer to store massive amounts of damage until they need it.
The Tribalman's shiv (with suspect spelling) "leaves a seeping wound upon striking an enemy, which bleeds out for 6 seconds after being inflicted. However, the knife itself deals 50% less damage as a trade-off." This could be a good way of making the Sniper more of a threat in melee, but the kukri was always pretty powerful with a long range to help. We'll see.
The Tribalman's shiv (with suspect spelling) "leaves a seeping wound upon striking an enemy, which bleeds out for 6 seconds after being inflicted. However, the knife itself deals 50% less damage as a trade-off." This could be a good way of making the Sniper more of a threat in melee, but the kukri was always pretty powerful with a long range to help. We'll see.
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| The Sniper keeps a look out for the BLU team. |
The Spy is a Spy who is also a Spy!
A new blog to report the exciting goings on in Team Fortress 2! In depth information about new weapons, unlockables and achievements. Coming soon!
| Your mother was my lover. |
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